The 2025 painting challenge has been officially over since early June and I took my time to settle and collect some thoughts about it.
First off, the winner is... surprise, surprise, it is none other than yours truly! No really, I do consider it a huge surprise. Here's the sum of my work for the challenge (more images posted below*):
![]() |
Double the sass, triple the excitement! |
Honestly, I didn't expect to win or come anywhere close to winning when the challenge started. During the first month when people started posting their progress I was so sure that some other participants would win and that I'd be in it just for the inspiration and drive to put some more painted minis on my shelves. Sadly, though to my advantage, many participants started falling off as months went by, so by the end of it only discord user ViscountFrangipane and myself stayed as the only consistent participants for the entirety of the challenge. The lack of more competition doesn't very much speak for the quality of my own paintjobs, but I guess that persistence and consistence are their own merit and reward.
I've had a lot of thoughts circling in my head during the challenge, so this post will be structured around some noteworthy topics that stuck out.
Favorite model I painted: Absolute favorite miniature to put together was the Kelt Minotaur, by far the chunkiest model I've handled to date in Confrontation. Usually I dislike painting larger miniatures since the mistakes you make with the brush are glaringly obvious, but this guy was a joy. There are a lot of interesting details for you to work on, yet the model itself is not overcrowded, which sometimes tends to be the case with smaller miniatures.
As much as I enjoyed painting the cow, I did suffer a dropping accident while painting the Minotaur which was honestly quite rage inducing. I made the mistake of not getting/creating a proper painting handle so I just held him by the base for the entirety of the process... needless to say, this was uncomfortable and unwieldy, so much so that I dropped him directly on his head at one point and he just snapped in half, despite being pinned. Not to mention that sections of paint peeled off... Unsurprising in hindsight, because the model is heavy. At least he didn't end up breaking my desk with his horns! Lesson learned for the future, I guess!
Least favorite model I painted: Out of all the painted models I think the one that was least fun was the Kelt Druid. Not sure why, but he reminded me of the Kelt Shaman which I painted for the challenge last year and for some reason they were a bit boring to spend time with. Must be something about Sessair spellcasters... Regardless, I'm happy how he turned out in the end.
What I need to improve: Shino took the time to provide some feedback to those of us who asked for it and I have to agree that some of his points are pretty valid. The main point where I'm currently lacking is definitely NMM. I get the idea, I get the theory, but when it comes to the actual execution I am definitely lacking in skill. Some pieces that I painted this time around I'm relatively happy with (for example, the Fianna and the Minotaur), but some not so much (like the Fianna Totem-Bearer and the Ogmios). Shino sent a couple of videos for me to go over, so I'll link them below* for those interested since they really are a good resource.
Another suggestion for improvement that Shino made was regarding my bases. While I definitely want to put more effort into bases overall, I found that this type of minimalistic rock/brownish grass works really well for the plains of Avaggdu, aesthetically speaking. It definitely is a low effort kind of solution, which is good for a time-based competition like this, but it goes well in my opinion. However, I do agree I could have done more and it is something that I absolutely want to do more of, since I always found bases and dioramas to be relaxing and fun. Temple of the West did an amazing batch of Daikinee for the competition and his bases are superb, a brilliant inspiration for my own Daikinee which I hope to paint next year!
What I failed: My one point of personal failure was that out of all the models which I listed for painting, the extra ones included, I only didn't manage to paint Virae on time. Technically there was time since the challenge ended on June 7th, but I decided that May 30th was my cut off date. Regardless of time, her model is... a bit of a pain. Similar to how people complain about Ayane, Virae has tiny arms (one of which holds a heavy hammer) and a small neck as connecting points and I simply had no patience to pin and glue her at the time.
Personal favorite army: I already mentioned above, but the Daikinee painted by Temple of the West are my absolute favorite. The dude is a beast when it comes to how fast he paints, but to make it look so well in the end is just insanity. Loved the color choices, the amazing bases, the ambiance of the shots... loved everything about those models!
Comparison to the previous competition and thoughts for the future: Now a bit of space for some unpopular opinions. Sweet set a pretty high bar with the challenge he hosted last year, it was casual, fairly light when it comes to rules, and overall just a fun 6 month event where you essentially just needed to slap some paint on your minis and count your points. Shino tried a different approach with more structure, a shorter challenge duration, and, more importantly, scoring via judge.
Some of the rules changed a few times once the competition was well under way and it is somewhat understandable that some people might get annoyed by that. But the part that I truly didn't understand is people being upset by getting a certain amount of points (or lack thereof) from the judge, less than what they expected I guess. It's fine being defensive of your work and thinking that your work might be better than somebody else's, but it is the judge's job to make those decisions. What they say goes and it doesn't really matter what you think, it's just up to you to keep on truckin' and get some feedback about what you could improve. I know it's "easy" for me to say this since I won the damn thing in the end, but I honestly believe that if some of you didn't drop out and just continued to paint you'd have won with points way above mine. And as I mentioned before, I completely disagree with Shino's opinion on my bases, which did obviously net me less points each month, but I just stuck to my guns and kept going, cause I just had fun participating.
And I guess that's the whole point. I simply wish that more people continued painting instead of being so pissed off about it cause it did make the whole thing a bit awkward. It was just a fun event to participate in and it's a bit sad that we collectively missed the opportunity to get more active and do some creative stuff together, especially since we are a small number of people who realistically aren't the best painters anyway, so I think we should always take the time to jump on these bandwagons and lively up the community, especially when somebody puts in the time and effort to organize the thing in the first place. Hopefully next time, but there are definitely some lessons to be learned for everyone involved!
My setup for miniature photography: ViscountFrangipane and I got into a small discussion about taking photos of miniatures and I promised to take a picture of my "setup". I say "setup" because it's just an amateurish and made-up thing, but it actually makes the photo-snapping process fun for me and the models do end up looking nice and thematic, in my humble opinion at least.
So yeah, as you can see, just a propped up platform with some boxes, the monitor for background imagery, and the lamp which I use while painting. The top box is from the Shadows of Esteren RPG, the art of which went really well with the background I used for the Sessairs. I also use the layered boxes as a holder for the mobile phone when taking the shot, since you don't actually have to hold your phone and can just easily adjust settings on it without putting effort into staying steady and still, plus you have the freedom to move around the mini for different angles. The monitor is good for just quickly googling an image for the background, this time around I used a creative commons photo of the Rannoch Moor in Scotland. I also did some of my Infinity miniatures this way with some sci-fi backdrop. Personally I find that a good background really makes the mini look better, don't think my paintjobs would excel with a plain white or black backdrop behind them!
Also, my phone is pretty bad for taking group shots, since for some reason it always has to focus on one section of the shot, which then makes the rest slightly blurred. Not sure if that's a bug or a feature, but it is what it is at the moment.
Overall, I'm quite happy with my output. Having two Confrontation challenges and two Infinity escalation leagues behind me, I can definitely say that the biggest benefit of such events is the pure driving power which they instill in me. I get insane amounts of motivation and dedication to sit at the painting table regularly in order to hit my goals. It is always amazing to see a project grow at a steady pace, so having a challenge as the guiding hand helps tremendously when real life stuff tries to bog you down.
That said, last and definitely not the least, I'd like to thank Shino for organizing and curating the event! Hope to see you as an organizer again in the future!
*NOTE: If you want to see more photos of individual minis that I painted, as well as the links to the NMM tutorial videos that Shino recommended, click the "Read more" link below to expand the post.